Updated: 11/04/2015
AK-74M is finished now. It features unique animations, sounds and GUNSLINGER's signature V-Upgrade customization system featuring GP-25 grenade launcher, TGP-A suppressor and 6X5 bayonet.
AK-74M GP-25 TGP-A
The video features AK-74M customization, upgrade variants and gameplay with AK-74M.
Well... first animated assault rifle in GUNSLINGER with usable grenade launcher. It wasn't easy - original grenade launcher was full of bugs. We fixed many of them, including that bug which makes your AK-74M lighter (from 3.5 kg to 3.3) if using GP-25. There was also bug about grenade type change... don't even ask about it. The thing is - it's now in-game and everything is working. We also made some upgrades - grenade flight speed is changed and now matching the flight speed of real one. We also fixed grenade flight path while ADS since it was so... weird in original game. Check out the preview.
BAYONET
The video features 6X5 bayonet and gameplay with AK-74M.
Bayonet is new close combat feature in GUNSLINGER. The main advantage of it is speed. It's faster to use than quick kinfe attack (another GUNSLINGER feature from 2014 update). For quick knife attack you need to holster your active weapon and after attack you need draw your weapon while bayonet don't require to holster anything. Bayonet also features increased range than default knife.
You can upgrade any compatible rifle with bayonet with the help from technician stalker. You can't detach or dispose of bayonet once it's attached. Bayonet detaches automatically if using grenade launcher, suppressor or any other equipment which prevents the use of bayonet and attaches if there's no GL or suppressor present. AN-94 can be equiped with both bayonet and suppressor though.
Quick knife attack have it's own key. If rifle features bayonet, then this key will execute bayonet attack.
SCREENSHOTS
Click on the screenshot to be moved to page with original sized screenshot.
CREDITS
AK-74M, GP-25, TGP-A
BLACKMETAL - Model and texture
VOG-25, VOG-25P
SAM61 - Model and texture
45, 60 round magazine
Mr.Rifleman - Model and texture
6X5 bayonet, railed foregrip, laser sight, tactical handle
Synap - Model and texture
Kobra sight, sight mount
Millenia - Model and texture
1PN93-1 night sight, Rakurs-PM sight, tactical flashlight
SAM61 - Model and texture
PK-A sight
Paul68Rageous - HP model
SAM61 - LP model and texture
Mr.Rifleman - Texture
Kashtan sight
SAM61 - HP model and texture
Mr.Rifleman - LP model
PSO-1M2-1 sight
Paul68Rageous - HP model
SAM61 - LP model and texture
GUNSLINGER TEAM
STRIFER - FPS animation, compile and icons
Sin! - Engine fixes, scripts, config
Mr.Rifleman - 3D/2D art
SAM61 - 3D/2D art
Synap - 3D/2D art
Navaяo - Sounds
Special thanks
Hans "Millenia" Palm: Millenia3d.net
Vadim "BLACKMETAL" Spiridonov: Vadspi.deviantart.com
Pavol "Paul68Rageous" Humaj: Thesixtyeight.com
And that's it for now. Also, we aren't using source code to implement new features. We don't do any requests. Read our FAQ to know more. And please, no more "WHEN?". Thank you.
Thanks for reading!
Useful links:
Official YouTube channel
Official Facebook page
F.A.Q. (Frequently Asked Questions)
This is how want o reload my AK
Is that a seperate magnification for the scopes I see? When you zoomed in the rest of the screen didn't, amazing.
Excellent work! It's always a pleasure to see an update of this mod.
wow, loved it!
Just one word: Amazing.
So far I couldn't see any videogames despicting the firearms and their functionality so accurately, very well done!
This is magic, you are magicians. I didn't think X-ray engine was capable of this.
This is simply amazing. Never seen such perfect animations in a Stalker game, you guys are the best!
why is it so hard for real game developers to hit this standard of modelling and animation?
Cuz it takes time, and time is money.
Stealth kills with the knife guys, I'm waiting for this in Stalker for years.
Donde cojones se descarga ?