Post news RSS General Progress Update

Hi Everyone. Just a general update to let you all know that Daedulus is still alive and well. The MOD is coming together nicely albeit slowly due to the small team (of around 4 people). Production is looking good and music is also sounding good courtesy of Anthony Hallsworth. I have a few new screenshots

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Hi Everyone. Just a general update to let you all know that Daedulus is still alive and well. The MOD is coming together nicely albeit slowly due to the small team (of around 4 people). Production is looking good and music is also sounding good courtesy of Anthony Hallsworth. I have a few new screenshots of the latest progress of the game, why not visit our profile and view our extensive gallery there's nearly 70 pics in their for you to browse through including concept art. Im hoping to have a public demo by the end of April with an internal team release before then so if your interested in testing the game for us then let us know, your help would be appreciated. The only thing niggling at me is the lack of custom hud textures but that will be sorted soon.

Comments
bacs
bacs

I'd love to help out since I have helped alot of mods and besides that I love beta testing I only turned down 2 mods (never released never will be) because of the lack of guns ammo and other than that the amount of bloodshed that is in it.So I think your mod will be quite a good one to test.....before I get the mod,tell me how big it is cause if it is over 2GB (I doubt it but still) I wont take it because you probably have alot of gabage in it.

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Hallsworth Author
Hallsworth

the MOD is only 40Mb in size at the moment. It uses spirit of half-life 1.2 as the core engine for the MOD (this allows us to use fog, and particle effects without extensive coding knowledge) So you needn't worry about a huge download. Your help is appreciated and needed, so when I release the alpha for testing ill notify you be e-mail or PM.
Thanks again
Danny Hallsworth

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bacs
bacs

I am so glad.
I had my own mod but it was like non multi-player.I HATED IT besides the new monster I added into my mod was annoying it was just as I made it.Swift soundless and impossible to kill (hard to kill not impossible) and it was a pain.Like 1 second here the next there oh my god it was A BIG FAT PAIN IN THE BUTT.I made it so that monster was good and then it didnt do anythign against enemys just stood there..and stood there....and stood there.So I though oh what the crud scrap it.So I did and waited for a mod needing testing.That is your mod.

By the way does your mod have an FGD?If so can you teach me how to make them.

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bacs
bacs

The walls are kind of well cruddy.Make them look scaryer or deadlyer or something.

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mystery8
mystery8

I think the walls look fine :)
That fog looks great. Hard to believe that's Half-Life...

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J1mmmy
J1mmmy

Another great looking Half-Life Single Player Mod!

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bacs
bacs

Well ok so what it looks ok fine good.Wow they do look good it was just I took a glimps.

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