The 3D interface has changed and we have almost completed the design of the base. We can now interact with what you want via a fully interactive 3D. He responded well to the rain, lighting, etc. ...
In addition, the system of dialogues has been reviewed and amended. But the final version is still different from what you can see in the pictures.
It is possible to improve your equipment and your robot via a procurement system, also in 3D. Everything has been simplified to the maximum to make the game enjoyable and easy to access.
Regarding the progress of the scenario and mission, we started yesterday to write the first part and we are in the 6th mission. We believe there will be between 40 and 60 missions in total. Including side missions and special purposes. You will have a forty major missions in total.
So we started to create the credentials. We decided it would be best to have 10 different powers that you use only 4 slots. You choose what suits you best depending on the location and enemies.
We have also created a system of CheckPoint form of particles.
The first video of gameplay will be online soon.
Impressive! Maybe we can get some video showing the 3D items in action?
I said at the end of the article that I will soon upload a video of gameplay :D
And you thought, that people like s87 actually read the whole news?
Haha, i hoped ! XD
Wow, how beautiful is this! Also, interesting things, as 10 powers and use 4 is kinda fair.
Regarding Slots is a careful choice. It is mainly for the convenience that we have only 4 active powers. However, nothing prevents the player to choose another power during the game and replaced by another one located in one of the 4 slots available.
Oh my what is this? Looks friggin' amazing and awesome. I am tracking.
Thanks !! :D
Wow, I <3 how everything is... 3d. =D
Thank you! I do not think my idea of 3D interface would attract so much people.
tout simplement incroyable, je supporte à 100 % ton projet lenox
Je te remercie beaucoup :)