Post news RSS Earth Conflict Development update

Information related to the current progress and latest modifications and additions to my mod.

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Hi everyone!

This past few days I've spent a bit of time trying to improve the visual and sound effects of the mod.

I've made several new Detonation and FireFX for several different weapons, and added a few new sounds, which you can see on the video below:


Another thing you can see on the video is the new tracer effect I'm working on, similar to the one on RotR the difference is the art and that mine is not currently working as it should but I'm pretty sure I'll eventually be able to make it work.


I've also added a few, QOL improvements, decals to display minimum attack range of long range artillery weapons and repair\heal range of support units.


Open test phase should be coming up soon :)

You can check the current ChangeLog here.

Comments
marciocastroaraujo
marciocastroaraujo - - 10 comments

Sounds very good and very nice to show the distance of long distance weapons attack.

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atretador Author
atretador - - 567 comments

I'm thinking about putting a toggle to display the actual attack range(as artillery on this mod have quite the long range, some been able to fire across half the length of a few maps), like the one on RotR, that one displays where it can't fire(its minimum firing distance).

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yavuztezcan
yavuztezcan - - 709 comments

Awesome video, great fx and sounds! Much more realistic. Now just we need is a good AI and a full release...

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atretador Author
atretador - - 567 comments

I'll start working on the AI after I finish polishing the units\weapons\FXs for China and USA, after I have everything done for those two factions I'll start working on implementing new ones(EU, Russia and the Alien faction)

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