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Latest update and development video demonstrating some of the aspects of Dustbowl

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Welcome back to Dustbowl!

Alot has happened in the space of a week more features are getting added every day and progress has been amazing; dustbowl just keeps getting bigger and better everyday. One of the big visual updates is the player creation screen where you can enter a custom character name and choose from a selection of starting items. We've been working really hard in getting more of the functions in from finalizing the tiredness system and cleaning up the hunger/thirst systems

More custom character animations have also been added to the intro scene, more sound effects have been added and the HUB (player base) has been reworked a little, with an elevator that the player can use to access a number of different floors. It really gives the base more verticality and space, feeling larger than it actually is :)

The Tiredness system has also been brought closer to completion, now if the player hunts through the wastes without sleep then our hero will collapse losing 1 days worth of time.

Weapons, armour and a helmet can now be picked up and slotted into the correct gear slots which feels excellent :)

For more information please watch the development video!

Its been a very productive week for us, we're hoping we can keep it up and get a test demo for people to play very soon :)

Pixel Incognito


Hey just found this game, love the style, art, graphics, UI and the audio is bloody awesome, big props to the whole team. Will be watching this from now on!
also have you considered making a iPad version later down the line? all the best and good luck

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Birritan_PI Author

Thanks Scadden, the team consists of just two of us haha but we're doing our best! Thank you so much for your kind words, certainly makes us work harder. As for a tablet version it is something we may look into later :)

Pixel Incog.

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