Today we recorded another gameplay teaser for Dread of Laughter. It s 3 minute long video showing small bits of gameplay set in the beginning of the game. The full gameplay of the video was close to 10 minutes but we don't want to show everything just yet because we want the players to experience the game without too many spoilers.
In this video you can see bits of our inventory system that we are still improving, hiding mechanic although it is still missing its animations when the character goes hiding under the table and some AI behaviour. Next to do in our list is our animations, randomised locations for key and objective spawns and few AI and player improvements.
We would like to thank our watchers, followers and backers! Our kickstarter still hasn't reached the goal but that doesn't let us down as we are still making the game with or without it. If you'd like to back us however you can do so here!
- Dread of Laughter Development Team