I'm thinking of a possible release date somewhere around 2 months maybe. The gigantic wait time isint because i'm inexperienced or too lazy, i just have a bit of a crowded schedule and have way to much stuff to do, i'm gonna try and keep this as hobby as i can or i'll just get bored of it.
So, some tid bits regarding lighting in doom. Certain areas are far more easier to implement some soft retouching of the shadows and some lighting adjustment, other areas are not. And that fustrates me to no end, because if i were to modify these certain curves, twists or bends in the levels geometry, i'll break it entirely :(
example, ala slade