Jalaso doom, a mod made specifically to overhaul certain lighting aspects of doom 1. Certain areas that lack shadows to make the scene more realistic, this mod fixes. Some areas like the first level of doom 1 lack alot of shadows that would appear in modern remakes of this game in different engines. This mod doesn't cheat by modifying the engine in anyway. infact, Jalaso doom will work with any engine port of doom for any machine that supports it, so no additional modification is needed. Shadows and lighting adjustment will be made using in engine tools already available to us.
So hey, its been around about year or two since i made my last update, and i'd like to apologise for the wait. This is something that should've been completed in a few months, but it wasn't.
The reason is and it will always be, i'm lazy as hell (and i'm busy most of the time with college and that), and i kinda forgot about the mod. So why didn't i just make an update article halfway thru the previous year to update people? well, i always told myself i'd only make an update article once i had something new to show off or i wanted to update people on progress, but i just kept forgetting about it and putting it aside for other stuff.
Now i kinda realise i left it aside for too long lol. So yeah, i will be focusing on this since this is the only mod project i've made that's even close to being finished, and it'd be really awesome if i finally released this :)
Quick rundown of progress and a bit about the future..
Quick summary of new features and lighting improvements
A possible release data + extra stuff i'll discuss about
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