Post news RSS DevLog - Animated Fall Cycle

Guinea Something Good presents the third game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a basic fall cycle from scratch all the way to completion.

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Guinea Something Good presents the third game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a basic fall cycle from scratch all the way to completion.

Find out more about Guinea Pig Parkour here: Joegp.com

The steps involved are:

1 - Keyframe sketches
2 - Inking
3 - Inbetweens
4 - Coloring
5 - Overlapping Action
6 - Shading
7 - Combine

Get alpha and beta access to Guinea Pig Parkour, sign up to become a Guinea Goodnik:
Patreon.com

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