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Guinea Something Good presents the fourth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a basic landing cycle from scratch all the way to completion.
Find out more about Guinea Pig Parkour here: Joegp.com steps involved are:1 - Keyframe sketches2 - Inbetweens3 - Inking4 - Coloring5 - Overlapping Action6 - Shading7 - Combine
Get alpha and beta access to Guinea Pig Parkour, sign up to become a Guinea Goodnik:http://www.patreon.com/joegp