Post news RSS Devlog #4 - Enemy Concept

Here's our enemy concept: The behavior and first look.

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Hey everyone,

Today we will show you our enemy concepts.

We started by drawing some random creatures but the art style was felling kind of odd, so we started taking care of that. We sketched some creatures and one of them gave aggressive but cute vibes so we decided to do some studies for their behaviour.

After some different approaches and even concepts of humanoid creatures we got one better idea for the enemy: we ended up with the idea of using a creature from the Greek mythology, the Griffin, but we wanted to maintain our cute/aggressive look, because this enemy will not be our main enemy, but a weaker mob inside of the game.

With that in mind, instead of using the eagle-lion version for the griffin, we created an owl-cat mixture and did some studies to know how the enemy would act.

Take a look:

enemy concept1

Image 1 - First Drawings

catenemy concept1

Image 2 - Behavior Study

enemy concept2

Image 3 - More ideas

griffinenemy concept1

Image 4 - Chosen Enemy

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