Post news RSS Dev update #02

Time for another update with how we are doing. We have now started production and I will continue to update you guys trough the week`s ahead, something`s we will share and some we will hold back, can`t spoil all the fun right?

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Weekly Update #2

Time for another update with how we are doing. We have now started production and I will continue to update you guys trough the week`s ahead, something`s we will share and some we dont`t, can`t spoil all the fun right? But I can at least guarantee that we are on track for a powerfull vertical slice.

Programming: The programmer is now doing Water Test - Perlin Noise / Heightmap checking and comparing to our references.

giphy2


Modeling: I have spent most of the week gathering reference pictures for asset`s so I can fill the ship when it`s ready, this is a very hard job but luckily there are alot of book`s out there. First out was one of the spyglasse`s, a Dollond from mid 17th century. Did some material`s testing on that one as well and will finish that asset tomorrow, before I start the next one. Also blocked out some books and material testing on a candle holder.1 13214

2

3

giphy


Until next week!


Comments
KumasiPlays
KumasiPlays

Can't wait to see more of this dude.

Reply Good karma Bad karma+3 votes
TrymStudios Author
TrymStudios

Thanks man! Next week hopefully there will be a sneak peak of the first person arms/hands before i start rigging/texturing. ;)

Reply Good karma+2 votes
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