Post news RSS Dev Diary #10

Another week is behind us! Once again, we've spent most of the time inventing, counting, testing, but luckily we also have something to show :)

Posted by on


Hi,

Another week is behind us! Once again, we've spent most of the time inventing, counting, testing, but luckily we also have something to show :)

This week we mainly worked on:

  • determining the types of engine damages in the first missions in the planned demo version and designing them
  • checking how changes in engine parts affect driving and planning this in missions,
  • car damage design for missions,
  • further creation of the track and workshop environment,
  • writing scripts to operate the car,
  • improving the camera operation ,
  • the integration of driving physics with car tuning, so that changes in the car are felt while driving

And from what you can see today:

  • new clocks


  • works on rollbars





  • behind the scenes - work on improving the camera
  • works on cars



Comments
HungryPixel
HungryPixel

Looks really good!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
dev diary
Browse
News
New
Post news
Share
Related Games
Underground Garage
Underground Garage Realistic Sim
Related Engines
Unity
Unity Commercial
Related Groups
BeardedBrothers.games
BeardedBrothers.games Developer & Publisher