Hello and welcome to the 2nd dev log news! During the last three month we got some work done so we are proud to present to you some of our newest features:
First of all, we included some new enemies. You will now come across spiders, sorcerers and bomb planters trying to get your neck.
Furthermore, the enemies patrol in the rooms using waypoints.Right now we are working on an occultist:
We also enhanced the bossenemy and created a new bossroom.Furthermore added some new weapons, armour parts and helmets:
There are some new items for health upgrades or instant full map visibility, plus we added new GUI stats showing all armour parts and weapons you possess.Besides the regular dungeon room we implemented secret rooms (nice) and traps (not so nice):
Currently we are testing the second level which is set in a monastery:
A glimpse of the future: We're planning the transition to unity 5, but we still have a lot of testing ahead:
To stay updated follow us on IndieDB, Twitch, facebook or Unity Forum ger/eng
We're looking forward to your feedback!
Thanks for your interest in our project, stay tuned...