Post news RSS Cyber Rifle changes!

I've done several changes to the weapon... Now, it's a bit bigger than before, and the model offset has been fixed. But the biggest improvement is related to the new reticle! It looks much better (and realistic) now. I hope you like it. Also, I'm going to create a new ammo type for the rifle. called

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I've done several changes to the weapon... Now, it's a bit bigger than before, and the model offset has been fixed. But the biggest improvement is related to the new reticle! It looks much better (and realistic) now. I hope you like it.

Also, I'm going to create a new ammo type for the rifle. called "Nemesis rounds". The concept is simple: A bullet will infect you with a lethal virus. After a few seconds, you'll be thrown up and your head will... uh... explode. Not really an explosion, just think you're going to lose it...

Do you think it's a bit... powerful? Yeah, but it has some weak points: When you fire it, the bullet won't be fired instantly. You'll see a weird effect in front of you... and then, one second after that, the bullet will be from that effect. Cool isn't it? Another problem: the bullet can hit you! But it won't happen so often... I guess.

I'm having a few problems with the Nemesis things... but I know it'll be finished during this week. By the way, if you have any ideas/complaints about it, check this forum thread: "Cyber Rifle changes". I'm counting on you all.

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