Welcome to Part 4 of the Major Media Update!
If you missed any of the previous articles, you can find them here:
First, I'd like to apologize. This article was supposed to be a follow up to the other articles from a few months ago but I ran into some roadblocks and things from real life got in the way.
Regardless, I'm back on schedule and bringing you a short but important update about release plans, and a gameplay video!
I'm happy to announce that the first release of Coterminus is planned for Q3-Q4 of 2021! I'm really excited to share this news with you and I'm going to try my absolute best to meet this goal. I'm about 80% of the way right now and will update this page if plans need to change. Initially, you will be able to play through two chapters:
Coast and Prison
These chapters were chosen simply because they were the areas I was most interested in when I started making maps two years ago. Both chapters will be a mix of concepts, gameplay, assets, and features found in the 2002, 2003, and retail eras of HL2 while also sprinkling in some of my own artistic vision. Check out the video below to see an example of what I mean! (You can also find screenshots from both chapters in the images section)
This video demonstrates two maps from the Coast chapter. As you'll probably notice, these maps were based on retail coast maps but with significantly different atmosphere, enemies, details, and weapons. Also noteworthy, everything in the video is considered a work in progress which means it could all change before release.
What happens after the first release?
If everything goes according to plan, I will immediately shift focus to working on two new chapters as well as supporting other creators who want to use Coterminus as a base for their own work. The two chapters I would like to include in the second release are:
Intro/City17 and Ravenholm
Intro/City17 would include the beta trainride all the way up to and including Kleiner's teleport. Ravenholm should be self explanatory. I hope to be able to keep making yearly releases following the first one this year so that I'm constantly pushing updates, new content, new chapters, and support for other creators.
I have a few more articles I'll likely share with you before release, so look out for those.
As always, if you have questions or comments, I'd love to hear them. Thanks for stopping by!