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Corona Mod 3.15A Update Patch Notes. Includes multiple bugs fix and Alkaid rework.

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Patch Notes315ANews

New Contents
1. New Celestial Units Basics mission.
2. New Celestial Main Base debris.
3. New map: [COR]联合作战基地 (Joint Warfare Base). Corona maps are added with [COR] prefix and have unified naming.
4. New commanders for all factions. New Celestial commander: Dongfang Zixian

Deleted Contents
1. Deleted the undistinguishable faction colour "Light Yellow".
2. Deleted the unfinished Olympus-class Aircraft Carrier.

Optimisation
1. Change of Alkaid SoDS attack functionality: Deployed Alkaid can now directly attack by mouse command with limited range. It can only attack fixed location. Manual aiming is retained.
2. Optimised the capital ships movement. Reduced re-acceleration caused by repeat orders. Increased the acceleration and turning speed of capital ships.
3. Optimised AI commander behaviours. Fixed the issue that Bai Kun builds too many Fusion Gloriettes
4. Lowered the intelligence of Easy and Medium AI. Increased the intelligence of Hard AI.
5. Optimised the seeking mechanism and animation of Armybreaker Mecha after using special ability. Changed the launching mechanism of sharpened plasma. Now it will pierce the target. Known bug: water tile may eliminate the plasma.
6. View angle optimisation. Now it is possible to zoom in to observe infantry textures.
7. Fixed some description mistakes.

BUG Fixes
Celestial:
1. Fixed the crashes caused by Qinglong Combat Core Ship.
2. Fixed the bug that Armybreaker Mecha charge does no damage to structure.
3. Fixed the bug that Armybreaker charge costs power.
4. Fixed the bug that Burst Drone can reach Alkaid SoDS.
5. Fixed the bug that Burst Drone can attach to Alkaid beacon, Vacuum Imploder can draw the beacon and the beacon can be attacked.
6. Fixed the bug that some anti-air weapons can reach Alkaid SoDS
7. Fixed the bug that Armistice Field cannot stop Harbinger Gunship and Poseidon Cruiser's proton collider, torpedoes and Vacuum Imploder.
8. Fast building Celestial structures is now possible using trainer without losing functions.
9. Fixed the bug that Magnetic Satellite can lift Alkaid beacon.
Allies:
1. Fixed the crashes caused by Poseidon Cruiser, Aircraft Carrier.
2. Fixed the bug that IFV does not actively target air units.
3. Fixed the bug that using ability while moving the Cryocopter will cause the ability to fail.
4. Fixed the bug that Tanya will try to use C4 on armoured infantry in some cases.
5. Fixed the bug that Tanya will be trapped in unpacked Qinglong Combat Core Ship.
6. Fixed the bug that Humvee does no damage to air units.
7. Fixed the bug that placing iceberg on chrono rift will instantly destroy structures.
Soviet:
1. Added back the self-defence turret of Ilyushin Attack Aircraft.
2. Fixed the bug the terror drone's stasis ray has different range between auto targeting and manual selecting target.
Rising Sun:
1. Fixed the potential crashes caused by King Oni X
2. Fixed the bug that Jet Tengu cannot hit fast moving target.

Comments
AllenZakiv_Blackwell
AllenZakiv_Blackwell

does this include a english option for the mod ingame?

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Guest

No, you have to patch it manually. You can find the file in discord channel

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Guest
Guest

where I can find that discord channel?

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Seapre
Seapre

English Menu:
Discord.gg -> Announcement
Download HighResShadow.big: Cdn.discordapp.com
Copy to RA3_Corona\CoronaResources, replace the file "HighResShadow.big".

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