We are currently hard at work on releasing a public beta that will be released January 30th at midnight. In other news we are switching engines again, this time to Unity 3d. We decided to switch to Unity 3d because of the fact that is much easier to use than any other game engine that we have used before. We were able to have the player be able to move in a matter of minutes and a weapon working in 20 more. I wish we had found this option earlier. Though it was tested in the very beginning as one of the options but the new Unity has been updated and is much easier to use than ever before. In all this time we were able to mesh the entire project together within a single day that the entire team didn't have to go anywhere.
We also felt it necessary to say all the names of the people who helped during the making of this game:
AFColonel - Project Leader, Level Desinger, (Almost a Good) Modeler
SnowLeopardJB - (Brilliant) 3D Modeler, Level Designer, Programmer
Kikowe - Composer
expendable55 - (Not so Good, but he's still good) 3D Modeler
flubber1107 - Texture Maker
ManSaysNo - (One) Concept Art
I hope you are happy with the Beta.
We will be releasing a full game for a small charge.
Thank you for all your support, In Soviet Russia Cookies Bites You.
P.S. ManSaysNo also takes on the name Lazy Git.