As the world disintegrates around you, you have one more mission. Take as many of them with you as you can.....
We've decided since we are coming back with a bang to release an iPhone version beta you could almost call it very quickly. Its going to be running on UDK as we've said and built just for the iPhone for this version. We are going to attempt to make a more high quality version of most of the assets for the full release on Mac and PC.
But for now to give you what all of you have been wanting, we're realeasing soon. The iPhone copy will come with 3 maps, each designed for quick fun games that could end up being really long if your damn good. It will also come with some if not all of the weapons from the orignal beta but fully textured this time and fully working.
I'm about half way done with the first map currently and will be working all tomorrow. Come look at us tomorrow since I shall be posting some screenshots.
Also we would like to announce we have a new memeber to the team of Horde Game Studios. Rob Falk aka RobinoFree in the tech world. Go give him a follow on twitter and while your at it give us a follow and our main accounts ones too:
Petros
John
Now back to Rob, he's going to be basically our texture guy and concept artist. Yes we finally have a concept artist. He will also be creating a new logo for us.
So expect some pictures of the maps this weekend and hopefully a video of the game working on the iPhone sometime soon.
Also if anyone is really good at making montages please pm me, you could be of some great help.
So expect things soon. Now I'm off to bed. Au Revoir.
A list of features and map that will be release in the full game of Cookie Apocalypse.
We have released our open beta for Cookie Apocalypse.
We are announcing the beta for our long awaited game in the making. We have also switched engines to Unity 3D.
Open Beta for Cookie Apocalypse on Windows. Please note that the game is still full of bugs. Please report any bugs to schenck_n(at)live.com or private...
Open Beta for Cookie Apocalypse on Mac. Please note that the game is still full of bugs. Please report any bugs to schenck_n(at)live.com or private message...
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(in case my reply doesnt function properly... Xiiahr is very common with this browser)
This link incluedes quite a bit information :P
blogs.sonyericsson.com /developerworld/2011/02/15/unity/
(remove space)
Since the phone is "playstation branded" it has playstation hardware keys. I was asking support for those. One review said that buttons are detected as normal buttons (any ps1 emulator for android does detect them) but the touch analogs require little more love :P
Also since it uses android (gingerbread) its not only that one specific phone. But this unity port for PLAY is more like make Development kit have some more acces into the phone. Android already has android support.
om nom what a game :p
And i though unity is not a great engine. Hah.
This sounds like a great game, somewhat like "28 carrots later" but just more sick ***.
Few questions, how hard would be to port a game to a platform which is already supported by the engine? I have this new XPERIA PLAY phone in my mind, great hardware keys (playstation) and unity is going to be ported for it. Just thinking maybe you could port this game for it ? (which sounds for me an easy trick because of aforementioned xperia play/unity support)
Just checking unitys availability since im not too familiar with this engine ;)
If support is planned, then we will mostly likely do it. We were planning to port it to the iphone. I have not looked up the phone you are talking about but I will soon. If said phone uses touchscreen the port should be as simple as a push of a few buttons and submitting it to their app store. We will most likely have to get another licensee. Depending on the amount of users we will do it considering we will need to pay for the licensing costs.
is the spear wep in the beta now?
it is its number 5
Will the game-play be something like battle bears? Just shooting them and they die? :|
No its going to be more complex than that.
Please finish the game. i really like it. i'll be waiting until its full release. thanks!
Dont worry give us 2 months max and you will have the full game. We will also decided to release it FOR FREE!!!
HAHA well this kind of died...
At least they released a demo-version.
I'm one of the creators haha. At least we can try to get it back up and running!