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Generals zero hour continue v2.5,This version will restore the generals Campaign, ZH Campaign.The recovery plan is currently underway, the following are some of the new models and new units.

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Generals zero hour continue v2.5,This version will restore the generals Campaign, ZH Campaign. The recovery plan is currently underway, the following are some of the new models and new units.

Generals zero hour continue 2.5 Unit introduction.

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Comments
tom111
tom111

I absolutely love this! Looking forward to the full update when released :D

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chrissi_killer
chrissi_killer

same

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Radu273
Radu273

the models look amazing. thank you!

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Comanche_Prime
Comanche_Prime

i like those concepts, especially quad cannons

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Amr_Zaki207
Amr_Zaki207

Please, unlock the naval forces for all maps because I've downloaded 300 maps contain seas or oceans but cannot find the naval forces so please make it support any maps(official or unofficial)

Hopefully this can be fixed.

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lelenny
lelenny

very nice. Are the campaigns going to be ripped straight from generals and zero hour? I already beat all the levels in this mod.

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UweWeber84
UweWeber84

A napalm missle launcher, I like it!

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kalidrone
kalidrone

I REALLY hope you fix Kwai's and Ironside's gen challenge maps as they are VERY unbalanced atm, especially with Kwai's two/three VERY early Emperor Overlords that appear to **** up your EARLY base defense building, not to mention Ironside's ******** I already mentioned earlier... -_-

Regardless, REALLY love that Tri-barreled defense structure for the Land Force general, dead serious here... <3

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