City Climber was released on Steam exactly one year ago, so I've decided to upgrade the game's visuals as a little surprise! Game now uses volumetric lighting and bunch of cool postprocessing effects. They can be all turned on/off in the in-game options. I also fixed some bugs and tweaked gameplay mechanics.
Here are some of my most favorite screenshots from the new version of the game. Volumetric lighting in combination with other effects, made the environments look more atmospheric and more alive.
I also made a bunch of before-after comparison screenshots, so you can see how much difference in visuals the latest visual overhaul does!