Building development. Started developing some buildings for the terrain. still learning with this as I go but it's coming out ok for now.
Buildings
Building development. Started developing some buildings for the terrain. still learning with this as I go but it's coming out ok for now.
Posted by DL++ on
Just an FYI, with Building Meshes / Models for ArmA you always want to build a bit of a foundation. At least 1m under the ground floor, nothing special just the outer faces, bottom faces not required.
Reason: Due to variations in terrain height, you're placing buildings on uneven terrain more often than 100% flat terrain. If you place any building in the editor and move it up you'll notice they all have foundations, which can sometimes also be used in many ways.
Hey Thank you for the tip, This is something I have in the design already just have not implimented it yet.. It also servse as a obstructiosn to terrain clutter ensuring it does not clip trough the building floor and helps the engine understand where not to place clutter. :) Many thanks