June 2020 6/23 0:54
Vertigo chapter has been overhauled for third time. This is straight update from Moddb.com
Added new details such as displacements, water, brush props from 2001 are now replaced with model props. More details on many areas, soundscapes for better atmosphere.
The major update right now is HDR. Now bright areas feel more brighter, dark areas more darker. This in result makes maps much more resource intensive but I think it's worth the payoff. A map takes 25mb of your hard drive...
That bit where you begin in,
Crash site, oicw now has cubemap reflection on lense
Look of skyline from the level
Combat scene with new muzzleflash light
Another look of the skyline
Interior of some break room
Zombie encounter
Windowwasher engine room
Windowwasher engine room outside
Atrium
Office storage area
Offices
Another break room
I deleted old articles to take off on a new start establishing standards for future articles.
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Thanks -Mister.K
Dude! this is amazing!
Thanks!
Looks pretty good! :3
Thanks!
I love the viewmodel FOV
fov is 70, i did this so "youcanseetheweaponsbutdoesn'tobstructtheview"
damn, those are some great improvements!
Thanks!