Post news RSS Bi-Monthly Update, August/September 2011

We finished off missile weapons during this development cycle, did not manage to get much else done though.

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Hey everyone, it is update time once again. We managed to get quite a bit done in the Item System by completing the missile weapons database matrix. This replaced a total of 4500 lines of code with 75. Here is the change log for the past dev cycle:

Wednesday, September 28, 2011:

ItemSystem:

-Changed the description for the following missiles:
Warhawk Medium
Serpent Heavy
Dredlock Heavy
Mole Heavy
Warhawk Heavy
Warpigeon Heavy
Ravager Heavy
Calamity Heavy
Bloodhawk Ultra Heavy
Angelus Ultra Heavy
Spine Ultra Heavy
Dredlock Ultra Heavy
Warhawk Ultra Heavy
Serpent Ultra Heavy
Mole Ultra Heavy
AP Ultra Heavy
Ravager Ultra Heavy
Calamity Ultra Heavy
Bloodhawk Titan
Serpent Titan
Angelus Titan
Spine Titan
Dredlock Titan
Mole Titan
AP Titan
Ravager Titan
Warpigeon Titan
Warhawk Titan
Calamity Titan
Super Nova
Hell's Teeth
Ragnarok

-Changed the attributes of the following missiles:
Warhawk Medium
Serpent Heavy
Dredlock Heavy
Mole Heavy
Warhawk Heavy
Warpigeon Heavy
Ravager Heavy
Calamity Heavy
Bloodhawk Ultra Heavy
Angelus Ultra Heavy
Spine Ultra Heavy
Dredlock Ultra Heavy
Warhawk Ultra Heavy
Serpent Ultra Heavy
Mole Ultra Heavy
AP Ultra Heavy
Ravager Ultra Heavy
Calamity Ultra Heavy
Bloodhawk Titan
Serpent Titan
Angelus Titan
Spine Titan
Dredlock Titan
Mole Titan
AP Titan
Ravager Titan
Warpigeon Titan
Warhawk Titan
Calamity Titan
Super Nova
Hell's Teeth
Ragnarok

-Compelted database for missile weapons; removed 4500 lines of code, replaced with 74 lines.

Saturday, August 13, 2011:

ItemSystem:

-Changed the description for the following missiles:
Warhawk Standard Missile
Serpent Medium Missile
Mole Medium Missile
AP Medium Missile
Ravager Medium Missile
Bloodhawk Medium Missile
Spine Medium Missile
Warpigeon Medium Missile
Calamity Medium Missile
Bloodhawk Heavy Missile
Angelus Heavy Missile
Spine Heavy Missile
AP Heavy Missile
Dredlock Medium Missile

-Added new weapon Hellstorm Missile:

Minimum damage set to 140
Maximum damage set to 260
Maximum range set to 15
Technology level set to 8
Xarn cost set to 38000
Ruby cost set to 450
Diamond cost set to 500
Draconic cost set to 780
Lithium cost set to 850

-Changed attributes for the Serpent Medium Missile:
Minimum damage changed from 54 to 80
Maximum damage changed from 86 to 105
Maximum range changed from 24 to 22
Xarn cost change from 16000 to 19000
Ruby cost changed from 100 to 130
Diamond cost changed from 34 to 350
Draconic cost changed from 50 to 400

-Changed the attributes of the Mole Medium Missile:

Minimum damage changed from 48 to 54
Maximum damage changed from 98 to 110
Maximum range changed from 26 to 28
Xarn cost changed from 14000 to 18000
Ruby cost changed from 120 to 230
Diamond cost changed from 48 to 360
Draconic cost changed from 180 to 390
Uranium cost changed from 0 to 10

-Changed attributes for the AP Medium Missile:

Minimum damage changed from 115 to 125
Maximum damage changed from 130 to 140
Maximum range change from 12 to 7
Xarn cost changed from 19000 to 21000
Ruby cost changed from 150 to 200
Diamond cost changed from 120 to 320
Draconic cost changed from 240 to 300
Lithium cost changed from 160 to 240

-Changed the attributes for the Ravager Medium Missile:

Minimum damage changed from 95 to 100
Maximum damage changed from 118 to 200
Maximum range changed from 18 to 16
Xarn cost changed from 17600 to 19000
Ruby cost changed from 140 to 190
Diamond cost changed from 110 to 200
Draconic cost changed from 130 to 260
Lithium cost changed from 180 to 215
Uranium cost changed from 0 to 50

-Changed the attributes of the Bloodhawk Medium Missile:

Minimum damage changed from 52 to 75
Maximum damage changed from 84 to 130
Maximum range changed from 35 to 20
Xarn cost changed from 18000 to 23000
Ruby cost changed from 110 to 280
Diamond cost changed from 85 to 420
Draconic cost changed from 75 to 500
Lithium cost changed from 210 to 420
Uranium cost changed from 0 to 60

-Changed the attributes for the Spine Medium Missile:

Minimum damage changed from 115 to 125
Maximum damage changed from 128 to 160
Maximum range changed from 18 to 8
Xarn cost changed from 21000 to 25000
Ruby cost changed from 170 to 220
Diamond cost changed from 160 to 390
Draconic cost changed from 290 to 520
Lithium cost changed from 85 to 160
Uranium cost changed from 0 to 140

-Changed the attributes of the WarPigeon Medium Missile:

Minimum damage changed from 135 to 160
Maximum damage changed from 150 to 185
Maximum range changed from 8 to 9
Technology level changed from 5 to 6
Xarn cost changed from 25000 to 32000
Ruby cost changed from 240 to 450
Diamond cost changed from 210 to 680
Draconic cost changed from 230 to 720
Lithium cost changed from 530 to 580
Uranium cost changed from 0 to 650

-Changed the attributes of the Calamity Medium Missile:

Minimum damage changed from 40 to 55
Maximum damage changed from 85 to 100
Maximum range changed from 12 to 10
Xarn cost changed from 12000 to 15000
Ruby cost changed from 120 to 180
Diamond cost changed from 90 to 160
Draconic cost changed from 120 to 210
Lithium cost changed from 180 to 200
Uranium cost changed from 0 to 120

-Changed the attributes of the Bloodhawk Heavy Missile:

Minimum damage changed from 150 to 220
Maximum damage changed from 230 to 290
Maximum range changed from 15 to 10
Technology level changed from 5 to 7
Xarn cost changed from 26000 to 36000
Ruby cost changed from 190 to 350
Diamond cost changed from 200 to 680
Draconic cost changed from 150 to 850
Lithium cost changed from 280 to 650
Uranium cost changed from 240 to 400
Plutonium cost changed from 0 to 152

-Changed the attributes of the Angelus Heavy Missile:

Minimum damage changed from 96 to 120
Maximum damage changed from 120 to 160
Maximum range changed from 45 to 30
Technology level changed from 5 to 6
Xarn cost changed from 23000 to 25000
Ruby cost changed from 130 to 260
Diamond cost changed from 170 to 450
Draconic cost changed from 125 to 600
Lithium cost changed from 220 to 230
Uranium cost changed from 170 to 155
Plutonium cost changed from 0 to 120

-Changed the attributes of the Spine Heavy Missile:

Minimum damage changed from 115 to 130
Maximum damage changed from 148 to 180
Maximum range changed from 15 to 10
Ruby cost changed from 160 to 180
Diamond cost changed from 210 to 260
Draconic cost changed from 250 to 500
Lithium cost changed from 300 to 320
Uranium cost changed from 210 to 280

-Changed the attributes for the AP Heavy Missile:

Minimum damage changed from 125 to 140
Maximum damaged changed from 167 to 186
Maximum range changed from 8 to 6
Technology level changed from 5 to 6
Xarn cost changed from 28500 to 30000
Ruby cost changed from 240 to 280
Diamond cost changed from 270 to 300
Draconic cost changed from 340 to 370
Lithium cost changed from 320 to 340
Uranium cost changed from 280 to 310

-Changed the attributes of the Dredlock Medium Missile:

Minimum damage changed from 62 to 90
Maximum damage changed from 80 to 130
Maximum range changed from 50 to 22
Xarn cost changed from 23500 to 32000
Ruby cost changed from 110 to 150
Diamond cost changed from 140 to 200
Draconic cost changed from 80 to 180
Lithium cost changed from 210 to 460

Wednesday, Auguest 10, 2011:

ItemSystem:

-Changed the descriptions for the following missiles:

Bloodhawk Standard Missile
Angelus Standard Missile
Spine Standard Missile
Mole Standard Missile
Ravager Standard Missile
Calamity Standard Missile
Serpent Standard Missile
Dredlock Standard Missile
AP Standard Missile
Warpigeon Standard Missile

-Changed attributes of the Calamity Standard Missile:

Minimum damage changed from 40 to 50
Maximum damage changed from 90 to 120
Maximum target distance changed from 16 to 18
Xarn cost changed from 15000 to 22000
Ruby cost changed from 70 to 120
Diamond cost changed from 110 to 160
Draconic cost changed from 80 to 110

-Changed attributes of the Serpent Standard Missile:

Minimum damage changed from 48 to 50
Maximum damage changed from 72 to 76
Maximum Target Distance changed form 72 to 76
Xarn cost changed from 15000 to 17000
Ruby cost changed from 95 to 140
Diamond cost changed from 120 to 200
Draconic cost changed from 70 to 230

-Changed the attributes of the AP Standard Missile:

Minimum damage changed from 78 to 85
Maximum damage changed from 102 to 115
Maximum target distance changed from 12 to 10
Xarn cost changed from 19500 to 20000
Ruby cost changed from 120 to 130
Diamond cost changed from 95 to 100
Draconic cost changed from 350 to 420

-Changed the attributes of the Warpigeon Standard Missile:

Minimum damage changed from 100 to 110
Maximum damage changed from 126 to 130
Maximum target distance changed from 4 to 10
Xarn cost changed from 19500 to 23000
Ruby cost changed from 120 to 180
Diamond cost changed from 95 to 120
Draconic cost changed from 120 to 400

Thursday, August 4, 2011:

ItemSystem:

-Changed the description for the following missiles:
Calamity Light Standard Missile
Ravager Light Missile
Cruise Missile
Warhawk Advanced Light Missile
Bloodhawk Light Missile
Serpent Light Missile
Angelus Light Missile
Spine Light Missile
Dreadlock Light Missile
Mole Light Missile
AP Light Missile

-Changed the description and attributes of the Warpigeon Light Missile:

Min Damage increased from 75 to 90
Max Damage increased from 95 to 120
Added 120 plutonium cost

Very soon we will be releasing a new page onto the Space Crusade wiki that will detail the histories and patents of the various corporations within the SC universe as well as back story to a few of the weapons and various important events that have happened prior to the war with the Sulikan. We should have this ready by the next update at the end of November.

We also expect to get the item system complete by then as well as the remaining base weapons are only bombs. We will then begin to add in the newer weapons and ships after that time as well as begin work on other parts of the game.

Thanks for following us.

*Fixed a few typos D:*

Comments
hagamablabla
hagamablabla - - 240 comments

Yay info dumps!

Reply Good karma Bad karma+1 vote
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