Post news Report RSS BFHD PRO II - Patch D Released!

Patch D - Released This is a huge Leap for BFHD, huge performance and SP stability increase, with much less RAM usage and with 2 new amazing maps.

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Patch D - Released


Huge performance improvement, 600MB less memory usage (RAM/VRAM) by using a common shared textures folder for all weapons, and around 50.000 less polygons loaded in each map with optimized LODs. No visual quality loss.

2 new HD remastered 2018 classic maps: Midnight Sun and Road to Jalalabad.

New conquest game modes for Infantry 16 players with transport vehicles only as Quad Bikes and Jet Ski and some new game modes and layouts.

New weapons, MK11Mod0 and MG4 remastered.

Fixed Shongua Stalemate undergrowth overlapping, improving performance.

New illuminated sights and improved the old ones.

New 16 players infantry game modes with transport vehicles only and more frenetic game play, for all the maps.

Fixed Sharqui Peninsula MEC Helipad.

Fixed Shader black dots problem.

Some weapons textures improvements.

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Armcoon
Armcoon - - 798 comments

Wow~I like this update. :D Nice job, dude. ;)

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B4RR3l Author
B4RR3l - - 743 comments

It should help a lot for integrated graphics setups.

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Armcoon
Armcoon - - 798 comments

I think this can support some low spec computer now. :)

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fighterpil
fighterpil - - 75 comments

Awesome! Hopefully this will make BFHD run better on my Mac.

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Guest
Guest - - 689,439 comments

how to dowload patch?

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racinggod
racinggod - - 2 comments

how to download the patch D?

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jammy09
jammy09 - - 78 comments

does bots shoot more often now? like aix 2.0?

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pointblank7850
pointblank7850 - - 1 comments

where is link this patch ?

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