ORION - MARCH 2010 UPDATE (1 of many)
We will be posting many updates leading up to the release of Beta 1.2. We will be giving in-depth previews to the new maps, talking about game fixes, new screen grabs and much more. We have a lot planned for March and this is only the first few days! Gear up!
ORION BETA 1.2 - MORE DETAILS
We are approaching the release of Orion Source MP Beta 1.2. The new beta adds 4 new levels, a new grenade model, an updated flag model and over 30 game fixes and tweaks. The best part is – no more server crash bug!
We are about to start doing stress testing on an updated build of 1.2. We have a release date in our heads but we are not yet ready to announce. We plan to be able to release date this Sunday evening – shortly after a large planned beta test that we have.
This week we are showcasing what may seem like a familiar map to some of you. This map was created by Dimension Studios, one of our development partners. Dimension Studios has been with us since the old days of Incoming. This level is called Shadow – which was developed many moons ago and even saw a release for Counter-Strike Source. Shadow was one of the maps that was resurrected when we re-designed the game and labeled it as Orion.
What you will notice straight off the bat is that this is NOT the same shadow or anything like it from Counter-Strike. This map has seen an insane amount of work and facelifts.
Shadow is a very hectic map with a lot of focal battle points leading to some very intense games of Capture the Flag.