In our previous blog posts, we mentioned that we will add content related underwater to Beast Master. Players will able to swim and find resources below the ocean. Also we will add some ship physics to the game which will allow to build rafts, boats and big ships to travel between islands. More information will be shared later regarding these features.
There were some questions about how the water content will be designed. The most curious thing was whether there would be combat under water. Unfortunately we won’t allow combat inside the ocean at the release of the game. The challenging thing is that we are using a multithreaded pathfinding which works pretty well on the terrain but it’s hard to make it work inside a water. Also allowing all creatures to swim or some of them makes the game design much more complicated. We want Beast Master to be solid as possible and then decide to add such big features.
We look forward to your thoughts and feedback on this blog post we shared. Thanks for watching and reading.
If you would like to ask anything related Beast Master, feel free to join our discord channel from the link below.
Also you can add the game to your wishlist from the link below to be notified when the game is released.
We hope you like this weeks blog and we are looking forward to hear for some feedback. Thanks for reading and watching.