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I've made a lot of progress on the game over the month.

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For the fast few weeks, I have been spending nearly all my time working on Tank Football, and it is starting to pay off! Most of the work has been on the back end of the game, server, and the website.

First off, I'm happy to say that account activation emails are now being sent properly from noreply@tankfootball.com, which has been something I've been trying to fix for months. The problem was the smtp mailhandler for MyBB. It was just not compatible with my emails hosts smtp server. The solution to this problem was to reprogram the smtp mailhandler using very easy to use mail library, swiftmailer.

In relation to accounts, I'm happy to announce you can now sign up for Tank Football game accounts! After studying the MyBB account authentications system and MyBB database table structures, I've successfully hooked the game server into the website database, so all you have to do to make a game account is create an account on tankfootball.com. You can use that account to sign into the game once it's released, and also for testing.

Beyond those two things, I've also made the server itself far more stable, and fixed loads of bugs and issues. The game has also been improved. As with the server I've fixed numerous bugs and have made it more stable, as well as added chat. I've also greatly improved the visual aspects of the game by adding clouds that can optionally be animated, and have made the game field look like it's actually made of grass instead of small, smooth grass-looking tiles.

Lastly, I feel the core of the game is fairly stable, and before I really focus on adding the game play elements of Tank Football I would like to test to find any problems, errors and bugs that can arise from having more than just 2 players in a match. If you'd like to help me and test the game, please create an account and post in this thread: tankfootball.com/thread-7.html

Thanks for reading!

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