Post news Report RSS Anniversary Patch Preview!

Take a quick look at what will come with The Return of the Gods' major anniversary patch!

Posted by on

February 20 is the date when The Return of the Gods was released to the public! and we want to celebrate with all of the people that have supported this project over this long way.

The Return of the Gods team is hard to get the Aztec culture 100% finished! this means a lot of texture, programming, and model work!

marker Patch Notes:

1) Chinese civ theme music now plays as a "sound" file just like the Aztec one, so the 2 will no longer overlap.

Although it means the first minute or so of gameplay may not have music.

2) Amoxoaque rightly classed as "LogicalTypeFavoriteMythUnit" so it will be counted towards the post-game stat (credit to Tapejara).

3) Tianguis upgrades to buy Commoners/Fishing Boats are disabled in Lightning mode (credit to Tapejara).

4) Several missing hotkeys added (credit to joeybadz).

5) Trees spawned from the Amoxoaque special attack perform their birth animation again.

6) Jaguar Night revamped to keep the jaguars from acting tame. The Jaguars do -25% damage v. Villagers.

7) Fixed a bug in Capture Mode that could "charge" players for a large prisoner while granting them a small one.

8) Fixed a bug with Temple of Healing/Healing Spring that sometimes caused them to heal units much slower than they should.

9) Docks can no longer erroneously attack fishing ships (credit to TIGERBOSS).

10) Tlalocan and Volcano GPs no longer have ExpandCheckPlacementHull set, so they should be easier to place.

11) Tlalocan animations and related icons done!

Tlalocan can be cast over water where it:

- Provides 10 population.

- Trains Tlaloque at a 10% discount.

- Can heal ships.

- Is a drop site for fish.

Land-based Tlalocan's bonuses are unchanged. Both are indestructible but capturable.

12) War Canoe Pierce armor: 30% -> 20% (inline with other arrow ships).

13) Quicklime Slinger: Range 24 -> 20, LOS: 29 -> 24.

14) Burning Pitch effect on Quicklime Slinger range: +3 -> +5. New effect on Quicklime Slinger LOS: +3.

15) Initiation Rites & War Ceremony effect on Nobles' training time: -20% -> -25%.

16) Jaguar Knight shadow HP/Attack increase in Heroic Age: 10% -> 15%.

17) Great Abundance: Percent increase (was 33%) now staggers by age. Archaic: 15%, Classical: 25%, Heroic: 33%, Mythic: 50%.

18) Aztec units now have proper corpses when dead/decaying.

19) Quinametli hitpoints: 1000 -> 900.

20) Sacred Dogs now take 1 population.

21) Cuextecatl Warriors: Have +20% attack against siege units and Destroyers.

22) Warrior Societies: Now also reduces the train time of Aztec unique units by 20%.

23) All villager units gather from Tree (Amoxoaque) slightly faster than other trees (still slightly slower that Gaia Forest Tree).

Wood gathering upgrades increase this rate appropriately.

24) "Runner" is now a fully-distinct 4th unit category from Infantry, Archer, or Cavalry.

Papalotls Runners, Eagle Knights, and Khopesh lose their Infantry class.

Throwing Axeman/Hypaspist have 1.5x bonus against Khopesh.

Damage Bonuses of Aztec Noble units and all anti-cavalry units have been tweaked to treat a Runner as a "cavalry lite" unit.

Anti-cavalry techs (Greatest of Fifty/Swine Array/Crenellations) likewise treat Runners as "cavalry lite".

25) Aztec AI players no longer need to be set to Shennong (setting to one of the Aztec AIs is sufficent).

26) Tezontle Walls: Now increases Hack/Crush armor by 15%/11% respectively of Settlements too.

marker Gallery:

Tlalocan in-game

tlalocan

Volcano Model

volcano1

Tlaloc artwork sketch

Tlaloc2


marker What's next?

We don't have an official release date yet but this will be by late February or early March!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: