There was a problem I noticed, the levels in AE took > 10 seconds to load and the menu also took too long to load. After their first load, future loads of the same scenes took much less time, but that first load was annoying. Once I realized this I quickly came up with a few solutions. First, I will only have two map scenes; one for the towns and another for other maps. Second, I will preload the menu in the background before the game loads; then the menu will just pop-up. Third I have broken up the object groups to make loading easier, and reduce the usage of unneeded objects. After I have made the tweaks, I'll post another vid.
AE :: news 6-24-2012
The maps and menu take too long to load; can our lone developer find a solution?
Posted by PlanetKiller on
Hey, have you thought about your textures? I think oddly-sized textures causes Blender to take more time to load them - try using power-of-2 sized textures. It might speed things up.
Thanks, but I always use power-of-2 textures. I think it is the linked objects.