I do not often post news but I feel this would be a good time to start.
I have noticed a lot of confusion regarding how to correctly activate add-ons so I will help to clear things up a little.
Lets be clear, addons MUST NOT be installed in the main STA3 CTA 1.2 folder otherwise you will more than likely break CTA and will have to reinstall CTA. They "addon/override" not "overwrite" they need to be installed in your main Mods-Rebellion v1.82 folder just like STA3 CTA 1.2.
Now thats cleared up lets get onto the addons themselves.
Addons change what is already in the main mod and the Enabledmods.txt will basically tell Sins what order to activate them.
Vanilla STA3 CTA Enabledmods.txt will look like this;
Now lets use a simple addon which only changes a few files, lets say you have downloaded the Cardassian music submod. This mod mainly contains music files that share the same name as one's inside the main STA3_CTA 1.2 mod folder. We need to tell sins to overrides the files in the CTA folder.
So we need to have our Enabledmods.txt like this;
As you can see we have increased the enabledModNameCount to 2 as there are two mods that need loading but the STA3_CTA_1.2 loads last. This is so the files in the add-on above overrides the main mod thus you will have different Cardassian music while playing as... you guessed it the Cardassians. If you add three mods you will need to change your enabledModNameCount to 3 and so on.
Oh and ALWAYS read the README with any addon you download, your less likely to come across issues.
I hope this has cleared up the confusion, remember some addons might not play well with others so best advise I can give is to try to keep similar addons to a minimum unless they were tested with the others, the mod author would usually state this if so. I must add also that if you have addons you will not be able to play with other players online UNLESS they have the same addons in the same load order as you.
If you are having issues with addons please leave the authors of the mod a messages in the comments of the respective addon as the STA3 CTA Devs will be unable to assist with bugs/issues with these community created addons.
Thank you for taking the time to read this and happy gaming.