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A big part of indie development is merchandising, for bad or for good.

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A big part of indie development is merchandising, for bad or for good. This is what pushed me to get a plush of Soko which I ordered from a highly skilled British craft artist who I will disclose here after I ask for permission. In order to give a good idea of how Soko would look like on 3D, I had to think how he actually would look like to my understanding, and there's no better way than making a 3D model yourself. So I downloaded the free version of Sketchup, and here's the result.

It almost makes you think of a future 3D version of the game!
Soon I'll post pictures of the plush toy, which from what I've seen, is going to be awesome!

Finally, Soko seems to be a little stuck in Steam Greenlight, so any votes would be appreciated:
Steamcommunity.com

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