Post news RSS 3D Models Freakshow 2 + Hardcode Physics Simulation

Another batch of 3d models and some junk props created with reactor physics simulation.

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Firstly, I want to thank anyone visited my game page during last week. It means something.

Secondly, I spend this week creating new contents for game levels.
I create a simple prototype of a Saloon using untextured prefab parts I already did.
This only exterior prototype counts 32k triangles: a good start considering some non optimized parts (columns and floors extra polygons).

Saloon Prototype ISaloon Prototype II
Saloon Prototype II - InteriorSaloon Prototype III

Then I tried to develop some decorative junk props. I follow this free tutorial of 3dmotive. Very useful.
I applied this approach on a generic kind of barrel. Every wooden part of barrel use a common UV map.

Props IX - Barrels Junk

A simpler usage on a carriage: I modified a wheel "breaking" it in more chuncks, then I applied a Gravity field.

Carriage II

Then, as last time, some new models!!

Animals Low Poly IIAnimals Low Poly III - Saddle Variations
Props VIII - BarCarriage III
Carriage I

Next time I'll give you some informations about interiors. See Ya!

Comments
SinKing
SinKing

Cool! You are doing a good job, man!

Reply Good karma Bad karma+3 votes
Bl_Cervian Author
Bl_Cervian

Thank you!

Reply Good karma+2 votes
FuriousChad
FuriousChad

Those models look great!

Reply Good karma Bad karma+2 votes
Bl_Cervian Author
Bl_Cervian

Happy to be appreciated!

Reply Good karma+1 vote
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