Finally, we've officially founded our team, now we "exist" as a declared non-profit game company. You can read more about Infinite Art following the link: Vk.com
We're closer everyday to the first release date, and here are some of the goals of this successful week:
- Team gameplay on test stage
- Quests on test stage
- Works on modernization of the SDK
- Many new specialists in our team:
- Andrey Voytishin (programmer)
- Petr Kustov (programmer)
- Max Barinov (3d modeler)
- New works on the maps
- New design on VK and FB
- Works on the multi- language page of the website
Something more about the quests: we developed the API for the creation of storyline quests.
All the missions, or almost all, will be available for loners and groups of stalkers. There will be some with a story behind, and others like sidequests. Some of them will be available only for one time, for all the players (every stalker) or for small teams (separated quests).
DarkValley merged with X-18:
Factory (from 3d editor):