Post news RSS 2023 Latest Updates and Bug fixes

I'm back with a new update. I've been able to work on some major changes to improve the player experience, some are animation based and some are infrastructure based. I'll leave a list of things that have been changed and fixed below... There is one more major announcement coming before the official release so keep checking back! I will continue to improve the game once it is released...

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I'm back with a new update. I've been able to work on some major changes to improve the player experience, some are animation based and some are infrastructure based. I'll leave a list of things that have been changed and fixed below...

  • Adjusted scarab height
  • Changes to levels 13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36
  • Changes to mid vortex levels 9,32
  • Changes to vortex level 4,
  • Added teeter triggers to dessert levels
  • Fixed laser tops for blockhead Boss
  • New improved flying animations for DaKoo
  • Changed Armordillo firing method to laser bullets
  • Shield level 4 and 5 will now block turret lasers and Armordillo laser bullets
  • Improved art for level 1, 2 and 3 shield
  • Added shield to the IceBoss
  • DaKoo Shovel art improved
  • Light bulb glow on switches fixed
  • Flying to air attack anims caused accelerated fall speed fixed
  • Added extra double jump animations and transitions
  • Added Jump attack fireball anims for all double jumps, attack and finishing moves, allowing player to shoot fireballs while still attacking.(making for a way more smooth transition to and from current animation)
  • IceBoss Metric improvements
  • Iceboss animation timing improved
  • Fixed shadows for DaKoo on "to fall" anims (animation transitions that bring DaKoo out of attacks)
  • Jellyfish limit is causing no spawn on level 51 fixed
  • Add more rock art to background of the water levels
  • Added swim burst animation for the water levels that will replace the constant swim jump and aligns with swim idle(Full speed swim animnations still remain)
  • swim burst to idle animation added
  • Fixed bug that would cause the player speed to increase if swim trigger button was down on game pause.
  • Finishing animations now execute on factories being destroyed
  • Rocket Ship pickup FX optimized
  • Added 2 new Rocket ship weapon pickups
  • Player shadow Opacity set to 75 percent in the vortex levels now
  • Fixed Player shadow not showing on vortex level 32
  • Fixed Title Screen Bug that would cause the Title and DaKoo avatar to fall off screen
  • Cursor for title screen will now reset position when it goes off screen

Added the following finishing animation items

  • Golf club
  • Cricket bat
  • baseball bat
  • Hockey stick
  • teddy bear
  • fry pan
  • lacrosse stick
  • mace
  • shovel
  • crutch
  • violin
  • plunger

There is one more major announcement coming before the official release so keep checking back! I will continue to improve the game once it is released, to do this I need your support. Help me get the word out there. Follow me on Twitter...Click Here!

I Really hope you all will like what I've created. Thanks for your time and interest, and best wishes to you and your families!

Cheers,

Clayton

Add it to your wish list on the Steam Store, Link Below

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