ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

Report RSS Zombie Mod Update 1

This is an update on factions, doctrines, and other topics in the Zombie Mod.

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Hi all! Well, I started zombie mod a while ago on Relic News Forums, but I felt it would be more publicized and better organized here at Mod DB. This is just a brief overview of the factions, doctrines, and some other features of zombie mod.

Factions:

Survivors (replacing allies) - Average citizens who managed to survive the first wave of zombies. This guys have little experience with weaponry, so later on they get support from either the National Guard, SWAT and Police forces, and Hunters (depending on your doctrine choice.)

Zombies - Your stereotypical undead army, the zombie faction allows you to make a horde of zombies, and just try to annihilated the survivors. You start of with the typical zombies, who are slow, stupid, and bloodthirsty, and as you advance in each doctrine, you can get help from better zombies.

Doctrines:

Survivors -

1) National Guard Support
2) Police Support
3) Zombie Hunters

Zombies -

1) World War Z Zombies
2) Night of the Living Dead Zombies
3) Modern Zombies

That's it for now!

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aidas2
aidas2 - - 3,816 comments

what does the modern zombies do like? use Uzi :P

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burtondrummerNY Author
burtondrummerNY - - 2,050 comments

lol no, theyre like the 28 days later ones

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jakeozzy
jakeozzy - - 18 comments

I'm all up for zombie hunting doctrine. xD
As long as it uses traps... I wanna make zombies go KABLEW!

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iuwin
iuwin - - 489 comments

i think it rocks

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zCrusaderz
zCrusaderz - - 1 comments

Then I will think it stones ;) derp :p

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a2pa
a2pa - - 1 comments

do i need opposing fronts to play this?

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