ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
A generic roadblock. The unit at the bottom left is a Combat Engineer, who builds most of the defenses you see here. It is a doctrine unit.
cool but why did u put iraq?
Cool, look forward to an iraq mission.
its not iraq its the default for worldbuilder, he just did a plain scenario
For fun :P, and commanderwho is 100% correct
why is this the title? Roadblock - Iraq
Because of the reasons of above
(generic worldbuilder looks like desert, and it was fun to make)
why not just say Roadblock lol. It really mis-leads people.
not really....
haven't you ever used the world builder?
I have, however, if you just title this pic - Roadblock, then fair enough. however, if you put it as Roadblock - Iraq, and someone then says "why did you put it in Iraq", then the creator says "it isnt iraq", that sorta raises some questions as to why call it Iraq...
You still don't get what I mean... The terrain on world-builder starts out that texture.
No.
pretty good. We used something similar to those in Afghanistan to improve base defenses. Never put sand bags on the road blocks though. They were a little bit taller too.
Awesome. Anything else I need to include for the combat engineers? Right now we're planning on including concertina, HESCO blocks, and the jersey barriers.
By the way, thanks for your service :)
thats epic as!
love it!
Nice.
Cool blocks! The engineer doesn't have any hat? He could wear a cap.
We're not done with him :P
NICE! Lookin forward to next release already....