ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
The Biker finally gets a bike. The reconnaissance motorcycle can travel fast around the map, but is unarmed. It also has an excellent sight range, which is increased by locking down.
Can it run over zombies? >.>
no, but it can run away from zombies, how cool is that?
seriously though, survivors need some form of unit that can provide an early warning to bolster defenses, or to scout out resources before making a move. we have some zombies in the work that will make information gathering before moving a must.
I'd prefer Harley Devidson over BMW.
I think since its based off a bmw that a bmw fits better. Not all bikes are created alike ;)
just a question, can you guys make different zombies like in left 4 dead, if so to what extent?
to a great extent
i prefer a bike with spikes popping from the front and with a gun in front of it... wait... they already did that with the Chaos Marine Bike... GAMES WORKSHOP!!!
but... any special abilities... any... at all...
just to add... he looks exactly like my grandpa... O.o
No spikes or guns lol
Special abilities - Overdrive and lockdown. One makes you go faster, the other makes you go so slow you dont go anywhere
overdrive, huh... but will it be enough to get away from a flock of virus contaminated birds...
you're missing a bit of your front forks... the compressor section at the base of the springs to the axle on the front.... aside from that, great moddeling...
LOL it is too... its actually a from a relic model, with a reskin, but ill have to check that O.o good spotting
It could be because its also part of the sidecar mesh thats been removed Uccido, if thats the case. Maybe 2 options to consider, is it possible to add new mesh in similar too our new accessories on infantry? and 2nd really isnt an option but moreso a decision, it may be a small price to pay for removing the sidecar and we put up with it?
nah i just gotta find it in the mesh selector. ticked a few boxes i didnt know what they were, and couldnt find the difference. til now lol
its really cooooool !
I think that he should have like a pistol and thats it, but hes really weak, like the german one in the original game
Lever-action shotty?
XD