Slowly building to world domination.... slowly but surely
The reflection isnt quite working, so I didnt include a screenie of it, and yes, the Scorpion is in the water (alive) This is also to show off the new bump-mapped textures for the terrain, and a couple of trees
Secret: Swimming Scorpions.
Anyway... Looks nice ^^
I know :P and thanks
EDIT: Thats' not the secret! :P
What about the UNSCNukeMissle? they are going to be nukin some covies in this game?!?
nope, no super weapons at all :D... its hidden in the map (the only way there will be SW is if they are hidden)
water looks ugly
Taxi, you're just jealous :P
no beeing serio9us the water doesnt match with the terrain
it should be darker and greener for the inland parts, but its a tropical map, so idk... the map's not finished either
lighting probably needs to be brighter to match the water. scorpion and ground both contrast heavily with the sea. another thing is the fact that the water doesn't blend into the coastline, as in gradual transparency of the water as the depth decreases. it's a bit much to ask the sage engine to do something like that, but it'd solve your problems to an extent.
I'd probably try to introduce a fade near the water edge, or use the existing water edge system to give it a better look. The water is reminiscent of Halo:CE (Cartogrepher...?)but doesn't suit the map; try turning the water down slightly to a mix of Cyan and Blue. (Byan?)