In Year Zero you will go through a journey, trying to solve and find the incentive for the doings of the old, satanic cult which was, according to certain sources, brainwashed by their leader. The cult had one job, and one job only - to destroy the world we live in as of now - with the help of the hell's almighty. Your job is to find out whether they have failed on their quest, or if the worst is yet to come.
Although you expected your trip to be quickly over, you will soon realize you're in an earthly nightmare. Nightmare from which there might be no way out.
it has been a while since the last diary once again. Much has happened since then, and I've made a neat amount of progress meanwhile. Library level is nearly done, I got a few maps to a nice start and one of my friends in fact made me a totally new map. As far as progress goes, it is looking pretty good.
I've never been this excited about writing a dev diary before. Year Zero is no longer a one man project.
From now on, KrustiClawn is the second half of this mod. He has returned from his rather long hiatus and we agreed to work on this mod together. I can not wait from my end how this will turn out, as he is one of the most creative Amnesia modders I've met. What this practically means is that the mod development speed will drastically increase, and I think the overall quality of the mod will increase.
The plot and theme will generally stay the same, though some changes can obviously be expected. Same goes for the general pacing of the mod. Some things are still a bit open (such as the storyline itself), but I am sure that we will get the pieces fit together.
I am super excited for what we can do together with this mod, and I can't wait to let you guys know too.
It is likely that some more news will be posted rather soon, as well as some new screenshots. The mod itself is still in a rather early development stage, but now things are really getting a boost.
Thanks for reading, stay hyped!
Second part of this Development Diary series. This diary is focused on some ideas, future and storyline development.
First entry in the Development Diary series of Year Zero.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.