Xim's Helper Marines
Patch 3 commentsThis mod is an ally pack that includes Doom marines of each weapon, plus a few extras.
This mod is an ally pack that includes Doom marines of each weapon, plus a few extras. Allies start with the player and follow them through the map. You can set any combination of marines you'd like in the menu. There is also a 'progressive' mode, where helpers are unlocked for the next map by finding items or completing the map with a certain amount of health or ammo.
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This mod is an ally pack that includes Doom marines of each weapon, plus a few extras.
This is the early version of Xim's Helper Marines, first released in 2009. It is rather limited compared to modern companion mods for gzdoom. You must...
Skulltag Helper Marines, requires Xim-HelperMarines.pk3
Extra Helper Marines, requires Xim-HelperMarines.pk3
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A miniepizode for the original DOS Doom which I'm making just for fun and to experiment with Doom's map design.
NOTE* Download Embers of Armageddon (EOA) for weapons, items, combat mechanics, and upgrade system. Load EOA AATextures before anything else. This mod...
Collection of mods that I've been using every time I play doom. It's basically an enhanced vanilla version of doom with modern quality of life features...
Good mod, shame that it conflicts with a lot of other mods.
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this is great
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Ooh looking forward to this. Usually, the other marine mods kind of usually fall short a thing or two when it comes to getting them to more of a player style when it comes to the attacks and how they respond to opposing situations.
I'll admit the AI code is from NeenerWiener's companion mod template. It works fairly well IMO. Sometimes they get stuck but they get un-stuck fairly easily.