Fight as a Xen alien grunt through the great levels of Half-Life: Chronicles: Episode One plus a Xen training course...

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Half-Life: Xen-Warrior 1.5


Half-Life: Xen-Warrior 1.5
------General Information--------------------------------------------

Title : Half-Life: Xen-Warrior
Release : 1.5
Date : 31.07.2019
Filename :
Author : Werner Spahl
Email Address :
Home page : None
Description : Singleplayer episode
Previous Maps : CStraining11, GCpistol11
: HLuplink12, OFaliens12, GCdemo12
Credits/Thanks : Radioactive Software for Half-Life: Chronicles
: Valve Software for Half-Life and Resources
: Laurie Cheers for Spirit of Half-Life
: Decker and the QuArK team for QuArK
: Zoner for Zoners Half-Life tools
: Mete Ciragan for Milkshape 3D
: David Flor for SprView+Make
: Austinbots for BSPEdit

This archive also includes minor text fixes for Decay, Opposing Force
and Blue Shift: Unlocked, also the missing graph files of the latter.

------Play Information-----------------------------------------------

Deathmatch : No.
Single Player : Yes.
Skill Settings : Yes.
Map Description : Fight as an alien grunt through the great levels of
Half-Life: Chronicles: Episode One plus Xen-Course!

There is an elevator that only has a button inside. So if you somehow
missed it, just press the wall where the button was for it to return.
Also sometimes feeding on enemies continues after you have left them,
one teleporter works longline and there are two small texture errors.

------Mod Information------------------------------------------------

New Sprites : Yes (modified HUD).
New Textures : Yes (from Chronicles).
New Sounds : Yes (from Chronicles).
New Models : Yes (modified Hornetgun animations).
New Graphics : Yes (menue and splash from Chronicles with thanks).
Number of maps : Ten (five from Half-Life, five from HL Chronicles).
Prefabs used : The mod is the result of using Spirit of Half-Life,
QuArK and BSPEdit with compiled bsps to produce the
effect of playing from an alien point of view. Thus
thanks again must go to Valve and Radioactive Soft-
ware for the original maps, the credits file of the
latter team is included unchanged in extras. Also I
have to thank Laurie Cheers for his feedback, fixes
in Spirit of Half-Life and betatesting this mod :)!
BSPEdit and the Spirit 1.4 fgd are found in extras.

1.0: First release
1.1: Half-Life version compatible info added to readme
1.2: Xen-Course maps added, start and end levels modified
1.3: Close range attack, health/armor feeding and auras added
1.4: Removed missing a scripted sequence and adjusted some grunts
1.5: Added Gman auras, made some animals friendly and improved titles


Base : Half-Life, Half-Life: Chronicles: Episode One
Editors used : Spirit 1.0 "Xen-Warrior" Edition, QuArK 6.3.0
Compile machine : Intel Celeron 1 GHz
Compile time : About a few seconds

------Map Instructions-----------------------------------------------

Install by extracting this archive with use folder names checked into
your Half-Life directory. It may only work with HL or higher.

Start Half-Life, select "Custom Game" and activate "Xen-Warrior" then
start a new game. Or select "Xen-Course" for a simple training first.

If you run Half-Life from Steam, after extracting this archive inside
the game folder, restart Steam, and you will see a Xen-Warrior entry.

------Additional Info------------------------------------------------

Most of these infos are also provided during the Xen-Course training!
Gain health and armor by feeding on dead enemies. Weapons slot one is
a close range attack, weapons slot four is the usual hornetgun. While
using it, only close contact to the target or secondary fire mode can
destroy or move things. Parasitic Xen animals are still hostile, also
angry allies. Do you remember where you saw the last level before ;)?
Xen lifeforms show a red aura, Earth lifeforms a green one, others...


Authors MAY use this mod as a base to build additional mods.
(I couldn't get explicit permission from Radioactive Software because
their page is gone and I couldn't contact any of them, but it doesn't
say contrary in the textfiles of Half-Life: Chronicles: Episode One.)

MODIFICATIONS!!! If you don't co-operate, then DON'T DISTRIBUTE IT IN

This mod may be distributed ONLY over the Internet!! You are NOT
authorized to put this mod on any CD or distribute it in any way
without my permission!!

Add file RSS Files
Xen-Warrior Android port v1.1(for Old Engine)

Xen-Warrior Android port v1.1(for Old Engine)

Full Version 4 comments

Xen-Warrior port. Just copy xenwar folder to folder where is 'valve' located.

Half-Life: Xen-Warrior 1.5

Half-Life: Xen-Warrior 1.5

Full Version 14 comments

Fight as a Xen alien grunt through the great levels of Half-Life: Chronicles: Episode One plus a Xen training course...

Comments  (0 - 10 of 72)

The mod crashes after I click play

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Wesp5 Creator

It works fine for me. You need to place all files into your Half-Life folder...

Reply Good karma+1 vote

I did exactly that and still crashes

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It messed up my OPFOR

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I found out it added a new sounds file in the steam Half-Life directory, it was playing Xen Warrior Grunt damage and walking sounds in OPFOR. I removed the mod and the sounds and it works now.

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Wesp5 Creator

This could only happen if you accidentally installed the Xen-Warrior mod into the Opposing Force folder, which you mustn't do.

Reply Good karma+1 vote
Wesp5 Creator

This mod only fixes a very minor text issues with Opposing Force and it works fine for me!

Reply Good karma+1 vote

how to play blueshift map ? I'm seing a couple folder here other than Xenwar

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Wesp5 Creator

There is nothing to play, this will only update some issues in the blueshift_unlocked mod if you have that installed.

Reply Good karma+1 vote

Es buenardo el mod, pero aveces tener que reiniciar el juego o regresar a un punto de control (al menos que no hayas guardado antes de la parte donde se traba) por ejemplo: se me cierra una puerta que no debe cerrarse (la puerta para ir a buscar la tarjeta que abre donde están los comandos negros)

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Wesp5 Creator

I don't exactly know what you mean, even after using Google translate ;)!

Reply Good karma+1 vote

Traduction: The mod is super good but sometimes you have to restart the game or start from a previous checkpoint (unless you have saved before the part where it crashes) for example: a door is closed for me that should not be closed (the door to go and find the card that opens where the Black ops are)

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Wesp5 Creator

Weird, this never happened to me.

Reply Good karma+1 vote
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Highest Rated (5 agree) 8/10

A very nice mod that puts you in the shoes of an Alien grunt as he and his friends assault black mesa! You use the hornet gun and a melee attack throughout and you regain health and armor by consuming fallen enemies, bot parasitic aliens and humans such as grunts or security guards. It's very different and it works surprisingly well, forcing the player to be very aggressive when assaulting the enemy instead of falling back for supplies. It's quite short, and many of the levels have been ripped from…

Jul 12 2011 by flippedoutkyrii

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