WW1 Great War Enemies 1.1 Officers Update
DemoThis is the new update file featuring a new enemy type: The Officers! They are armed with C96 Pistols and Carbines allowing them to fire more rapidly...
WW1 the Great war is a WW1 themed doom mod with high quality sprites and complex AIs. The German Trench Raiders will charge, retreat, react to getting shot at, and patrol the battlefield to find you. More updates are planned to diversify the enemy forces from heavy weapons to vehicles.
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This is the new update file featuring a new enemy type: The Officers! They are armed with C96 Pistols and Carbines allowing them to fire more rapidly...
An update showing off the first of the new patched infantry types. This file is an Enemy Replacer which will work with any vanilla enemies. The German...
This is a demo version with a few things added in. There is only one enemy right now, which has been set to replace any standard doom enemy. The German...
Mall Trip is a custom Doom map set in the 1980s with unique textures, sounds, and sprites built in for an atmospheric and suspenseful playthrough. It...
Playable on zdoom, zandronum. ^__^
Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with...
(Before downloading Read all info) This wad use (FREEDOOM 2 - ZDOOM engine) The new maps is only one DEV (pedroJ - me) Report bug (In the future discord)
Dimension-traveling experiments on Mars have gone wrong, and all hell is breaking loose! Face death and despair on this retelling of the original story...
Pirate Doom started back in mid-2012, and what a long way we've come, baby. Arch got the ball rolling with some humorous sprite edits and a few levels...
What .WAD do we need to play it with?
This mod works with Doom 1 and 2, Freedoom 1 and 2, harmony, and hacx :}
What version of GZ-doom works? ive tryed some versions but it doesnt work
Try updating to the newest version of GZDoom, XF_CIRCULAR and THRUSTLESS were used to make damage more fair by removing the corners and to prevent the gas from flying a cross the map upon explosion happening nearby. That should resolve all the issues.
Nice one . Needs way more content though
Thank you, I am working on diversifying the infantry into three types and adding weapons teams and vehicles. Feel free to check out the brand new update featuring the new and improved rifleman which utilizes chemical weapons
Quick question. Within the ww1 mod is there a unit type that can scale castle walls? I have been looking without success which is a shame as would be great to smash into a fortification without needing to smash down the gates. In original Napoleon I think some of the elite units could but cant find a ww1 unit.