This is a port of the SNES version of Wolfenstein 3D to ECWolf. This uses assets and maps directly ripped from the SNES rom via Adam Biser's extraction utility. All sprites, sounds and textures have been replaced with SNES counterparts, censorship and all. Save the free world from Staatmeister and his Master State!
Version 3 fixes a few XLAT and DECORATE discrepancies, and also introduces 2 alternate versions, one with x64 MS-DOS style graphics, and the other with x128 Mac/Jaguar style graphics.
A big update to the SNES port! First off, there are various Decorate fixes, which should be the last round. The XLAT has been updated to reflect the rest of EC_Mac_Family's toolkit, and various fixes have been applied to the textures lump and elsewhere.
This new version also introduces a more authentic status bar, the only difference being the lives counter as ECWolf's limitations prevent a second font from being used on the HUD.
There are also now 3 separate graphics versions - x32, x64 and x128. x32 is the original SNES version, with assets ripped straight from the SNES rom. x64 has graphics that match the MS-DOS version, with proper censorship. x128 has graphics that are based on the Mac/Jaguar sprites, complete with censorship and alternate enemy types (Thanks to Ringman and Alex238 for the sprites.). Play Wolf3D Jag style, if Atari had the same censorship practices as SNES, lol.
Head to the files section to download the new versions!
Updated maps and XLAT file, a fix for the Death Knight boss, and a Map Resource Pack to aid making SNES-themed levels
Port of SNES version of Wolfenstein 3D to ECWolf. Requires Wolfenstein 3D 1.4 and the latest dev version of ECWolf.
Port of the SNES version of Wolfenstein 3D to ECWolf. Requires the latest dev version of ECWolf/LZwolf and Wolfenstein 3D 1.4
A toolkit for making maps/projects in ECWolf or LZWolf based on the Mac Family ports of Wolfenstein 3D. Requires WDC, SLADE3, Wolfenstein 3D 1.4 (registered...
New OGG remasters of the original MacWolf MIDI tracks, plus the PC Wolf3D/SOD MIDIs remixed with the MacWolf instrument patches
Music pack for Wolfenstein 3D: Claw of Eisenfaust. Requires Wolfenstein 3D 1.4 and latest dev version of ECWolf, recommended for use with Wolfenstein...
How do I launch it? I have ECWolf 1.3.3
How on earth do I set this up? I dropped the files into my ECWolf directory but it doesn't show them as a game option when I run ECWolf.exe and there appear to be no instructions included anywhere on here.
for some reason mac hans is missing
i'm finding this is a weird bug - i just got around to trying to solve this, and i am finding that Hans is sometimes spawning and sometimes not, and I am not at all sure why. Will look into it.
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