This mod serves as a fan-made, unofficial expansion pack for Wolfenstein 3D that contains 30 new levels, 10 levels in each new episodes, two new guns (both that can be located on the original levels too) and an automap for orientation purposes. It'll be made for both DOS and SDL engines and the planned release date is May 05, 2022.

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Description

Enemies can now accidentally hit each other, which results in infighting, enemies targeting each other, depending on their group classes.
There's only two groups.

Living group:
- Guard
- Dog
- SS
- Officer

Undead group:
- Mutant

Living enemies, while they can damage other living enemies, but will never initiate infighting against each other.

Undead enemies, if they get damage they will immediately target the one that inflicted that damage, be it another undead enemy, or a living enemy.

A living enemy won't infight undead enemies, if the undead enemy accidentaly hit the living enemy while it was targeting the player, however, the living enemy will target the undead enemy, if it is targeting and damaged said living enemy.

If the player damages an enemy that is infighting, that enemy will target the player once again. Enemies will also go after the player once they killed the enemy they were infighting with.

If a projectile hits an enemy, depending on group classes, they will go after the one who shot that projectile.

Bosses do not belong to any group classes, Therefore they will never infight other enemies. Regular enemies can hit bosses, but the hit won't deal any damage to them, however, bosses can damage or kill regular enemies.