I have ported the Wolfenstein missions to DOOM II, creating what is essentially an improved and updated Wolfenstein. Each scenario is painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein textures, objects, sounds, and enemies. The result is a total conversion.
(type map map04 in the console). Agent 17 summons you to a meeting at a Paris hotel, but he is killed by the Gestapo before he can pass along important information about Operation: Rheingold to you, and even worse, you find yourself the Gestapo's next target. Notes: 3-level WolfenDOOM adventure, featuring new enemies and ambient sounds. Created on a Macintosh. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein. Also Joel Murdoch for beta testing the levels.
is this the patched version of rhein?