Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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MW Mod 4.6 Development Log (Games : World in Conflict : Mods : WIC: Modern Warfare Mod : Forum : General Mod Discussion : MW Mod 4.6 Development Log) Locked
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blahdy
blahdy Data-Linked AA-12
Oct 19 2014 Anchor

Last updated 10/20/2014

Change Log for 4.6 (Honeybadger):

- Significantly increased pricing of invincible tactical aids that cannot be countered or shot
down, such as: Incendiary Bomb, Sensor Fuzed Weapon, Airstrike.

- Removed following Tactical Aids: JDAM, Precision Artillery

- Increased game time by 5 minutes.

- BGM-71 TOW and 9M113M Konkurs ATGM: Missiles will now proactively reload when reload time
is up, rather than requiring ammunition to be depleted first and reloading afterwards.

- (US) Airdropped PAC-3 missile launcher TA has been relocated to 2nd (middle) level category
(Theater Support Systems) in the Tactical Aids menu.

- (RU) New TA airdropped unit added: (OPFOR) Medium Range Ballistic Missile Launcher:
1500 km ranged MRBM launcher (Shahab-3). Takes 3 minutes to arrive on target with apogee of
240km altitude. Extreme terminal velocities (Mach 7 - Mach 11), making it more challenging
target for missile defenses; 1,000 kg of clustered HE payload.

- (RU) Mi-28N: Improved kinematics for 9M120 Ataka-V missile; fixed some homing related issues.

- (RU) BM-21 price reduced to 1600 (from 1750).

- (US) Removed UH-60 Blackhawk transport helicopter.

- (US) New Unit: MV-22B Osprey transport tiltrotor craft. Significantly improves mobility of
infantry forces; Offensive special ability allows the aircraft to spawn Airborne Infantry
without requiring TA points.

- (RU) Anti-Tank infantry fire team now fires 9M113M Konkurs ATGM using FLINT missile system.

- Anti-Tank fortifications now use FLINT missile system.

- All homing projectiles in game have now been migrated into FLINT missile system -- no more
vanilla homing rockets anywhere in the game.

- (US) Ammunition for BGM-71 TOW missile increased to 8 on Bradley and Styker ATGM vehicles.
Reload time also increased to 90 seconds.

- (US) Patriot/IADS complex - Weapons Control Computer version 6.5:

* (Bug fix PR#4065): Uncommanded launch of Tamir interceptors when a track number (ECL_id)
equals wicg UnitID.

* (Bug fix PR#4059): Invalid triggering of 'terrain impact warning' and flight termination
of interceptors when engaging TBM & RAM tracks with low TLLs.

* PAC-3: Added two-way datalink between ground radar and outgoing interceptors:
Kinematics are more accurately reported and mid-course updates are significantly improved
against high velocity targets (i.e. MRBM coming down at Mach 7+).

* PAC-3: Attitude control (using side thrusters) is now engaged when the missile first
clears the launcher. Pitch & yaw axis are matched to Line-of-Sight bearing, prior to
pitching up for lofted trajectory.

* Tamir: Now flies higher during mid-course flight to minimize energy loss.

* Minimum flyout altitude (1.5km height) is now enforced on all TBM engagements.

* Iron Dome BMC: Improved command & control AI to mitigate excessive wasting of interceptors
against late engagement targets.

* Rewrote target queueing/track hand-off process on Missile Defense Radar in preparation for
future integration & addition of upper-tier defense element into the game (THAAD).

Edited by: blahdy

Oct 19 2014 Anchor

Aw man no more blackhawks? There goes my favorite troop transport :(

Everything else is great though

Edited by: flames09

blahdy
blahdy Data-Linked AA-12
Oct 19 2014 Anchor

Yea, I mean nobody really liked it anyway. It's slow and ineffective. V-22 is at least fast and can drop airborne inf.

Oct 20 2014 Anchor

:) cool any plan to improve AI ? . love to see V-22 very cool

Oct 21 2014 Anchor

This is great news! But the game really needs some AI buffs, such as more obedience for friendly AI (they just don't listen do they? :)) ) and more tactical gameplay by enemy AI, especially Air.
And it's great to see the MV-22! Any plans to replace the Mi-8 with a more modern transport? :)

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