From the depths a light shall rise, a star of hope for all the World. As a darkness gathers, it shall stand mighty as the blade, and be the shield that shelters as well as the spear that drives to the heart of evil. Yet, as this light will shine, darkness will slither like a tendril of hate, like a fatal disease, and the star will be its slave. Alas, this is the fate of all things, yet most beautiful cruelty is in the fall of Numenor. This mod will bring you back to the Second Age, before the War of the Ring, when the Dark Lord Sauron sought to corrupt and destroy the hearts of Men which lay bound to the fate of Westernesse and both scatter the loyal Dunedain as well as bending to his will those with weaker hearts or demeanour. With an all-new campaign, two new factions, a specialised purpose-built Living Map for use in the War of the Ring mode, plus new maps to battle over, this truly expansive mod will reinvigorate your Battle for Middle-earth experience like never before!

Report RSS Mordor Planning

Basic planning for the modified Mordor faction, to compliment the Black Numenoreans in replacement of the obsolete Wild and Isengard factions.

Posted by on

Buildings/Units:

Fortress:

Sauron, Shelob, the Mouth of Sauron, Khamûl

Slaughter House:

(None)

Lumber Mill:

Orc Labourers, Slaves

Orc Pit:

Level 1: Orcs Warriors, Orc Archers, Goblin Warriors
Level 2: Mordor Uruk Hai (longbows/axes), Half-Orc Scouts
Level 3: Half Troll Warriors, Goblin Stalkers, Orc Berzerker, Banners Upgrade


Haradrim Palace:

Level 1: Easterling Warriors, Haradrim Archers, Haradrim Lances
Level 2: Easterling Veterans, Haradrim Mystic, Desert Wolves
Level 3: Sand Daemoness, Eastern Spiders

Troll Cage:

Level 1: Mountain Troll, Cave Troll
Level 2: Drummer Troll, Attack Troll, Hill Trolls
Level 3: Enraged Troll, Ettins Troll

Siege Works:

Level 1: Battering Ram, Siege Ladders
Level 2: Seige Towers, Catapult
Level 3: Goblin Trebuchet (longer shot)

Tavern:

Level 1: Thrall Master, Corsairs of Umbar
Level 2: Northern Wolfriders, Sorcerer
Level 3: Orc Ward Mercenaries

Battle Tower:

(None)

Crack:

Level 1: Spiderlings, Cave Wargs
Level 2: Great Spiders, Rabid Goblins
Level 3: Dragon (only three allowed at once on the battlefield)

Spellbook

Row 1: Tainted Land, Eye of Sauron, War Chant
Row 2: Industry, Scavenger, Untamed Allegiance, Devastation
Row 3: Awaken Wyrm, Freezing Rain, Barrage
Row 4: Summon Balrog, Rain of Fire

Comments
SebaZ_16
SebaZ_16

Good organization. I cant wait to play with this unstopable mordor.

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IreneHawnetyne Author
IreneHawnetyne

I can't wait to release it!

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Guest
Guest

rain of fire and eye of sauron didn't exist in the time of numenor

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IreneHawnetyne Author
IreneHawnetyne

Actually, I'll have you know that Barad-Dur had been standing tall for a good 1500 years before the fall of Numenor.

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Argeomer
Argeomer

It´s good! :D

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IreneHawnetyne Author
IreneHawnetyne

Thank you! I hope you enjoy playing as much as I mod!

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jedi7000nathan
jedi7000nathan

where is the Witch-king

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IreneHawnetyne Author
IreneHawnetyne

The Nazgul will be part of the Black Numenoreans (bar Khamul).

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LargeExodia
LargeExodia

A few honest questions here Weren't the Olog-Hai Mordor uses bred in the third age? The Attack and Drummer Trolls (Not sure about the mountain trolls) probably shouldn't be there Also unless I'm horribly mistaken and I'm remembering this entirely wrong Harad wasn't allied with Mordor until the third age (The Easterlings however have been allies to Morgoth and Sauron since the first age I think) Harad was the greatest enemy of Gondor for a while (I think I remember reading that Númenor had built a city or fortified a city near Harad and them giving or getting tribute I can't quite seem to remember so it would probably make more sense for Númenor to have some of the Haradrim) I might be totally wrong about this too and I'm just having a huge moment of stupidity xD also I apologize for my punctuation (or lack thereof) since it's 1:00 AM I'm falling asleep as I write this (I'm surprised i was able to write this much even)

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LargeExodia
LargeExodia

Also incase I was right and the Attack trolls would have to be replaced it would be really interesting to see some other types like the Two-headed Trolls be used instead (Just a thought) anyway I'm going to go to bed

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IreneHawnetyne Author
IreneHawnetyne

Trolls as a general race were 'developed' by Morgoth in the First Age, and you would be correct in saying that the Olog-Hai only appeared in the late Third Age, however there is little evidence to say they were not also previously used in his armies. However yes, I do love the idea of an Ettin Troll (two-headed troll) which I had not considered, though I do recall a mention of it.
However, the Haradrim, on the other hand, were under the influence of the most powerful Numenorean lords, and of the most empowered of men comes the most corruption and lust for, of course, more power. By this reckoning, I think it would be safe to say the allied with the Black Numenoreans, but my reasoning for placing them in the faction of Mordor is because they were inhabitants of the greater continent of Middle-earth, and far closer geographically to Mordor than Numenor, which gives rise to the suggestion that Sauron would have undoubtedly have a severe hold over them, as manipulative and cunning as he was.

In conclusion, I like you. You're full of ideas, maybe not all entirely useable, but the ones which are good are brilliant! Thank you for actually bothering to speak up, it really helps!

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Bilbotheringbearer
Bilbotheringbearer

I think the two-headed troll Will Be even better if he can attack twice with His Both Hands at the same time.

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IreneHawnetyne Author
IreneHawnetyne

I don't know yet, but I'll do my best.

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Seregruth
Seregruth

I like the span of units, it´s like playing Mordor+Goblins together. I would however suggest you to swap the tier-3 goblin catapult with the tier-2 troll catapult since I think a troll catapult should be considerably stronger than a goblin one...

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IreneHawnetyne Author
IreneHawnetyne

The tier-2 is an orc catapult, so in my mind I would say they would be weaker. If you look at the Goblin engineering and (rather crude, admittedly) genius therein from The Hobbit and The Lord of the Rings, you might agree with me that Goblins are more intelligent, albeit less physically strong, than Orcs. Of course that's down to perspective alone, but that's why I've put it at the third tier.

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The_Drunken_Whaler
The_Drunken_Whaler

All these unique and strange units! This is going to be briljant!

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