Features: 19 new locations, custom weapons, missions, dialogs and more. This is not an add-on, it is a campaign all its own. What the mod is about: In this mod you are not the chosen or vault dweller, but a simple mercenary warrior that goes around the wasteland looking for missions/jobs. All missions/jobs are redoable and are intended to be done multiple times. In this sequel of wasteland merc we have taken MMORPG elements to the max in the fallout 2 setting. You are forced to balance your skill points betwen crafting skills (outdoorsman, repair, science, doctor), thieving skills (sneak, lockpick) and combat skills or you can't make it that far. Here are some of the new features in Wasteland Merc 2: *Mining with the outdoorsman skill by using a pickaxe or drill on rocks in mines. *Crafting with the science, repair and doctor skills in your factory. *Fishing in water on coasts with outdoorsman skill by using a fishing rod. *Boxes in combat locations drop random loot and are locked...
Is that the Bladerunner Revolver?
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Uhh..yes, actually the original .223 pistol was an identical replica of the one used in the movie. The one in the movie, I believe, was a cut-down .222 rifle.
I must say, though, it must have taken some serious brainstorming to come up with these new designs.
I spy a Quake 2 rocket launcher ;)
I loved the Crossbow most. :D
HVALA TI DO NEBA, Harise.
Prelep mod za prelepu igru.
Jedva čekam treći deo!
Falloutovski pozdrav iz BG,
Hazy
PS: Oni su moj kvartet fantastikus: Fallout, FO2, FO3, FNV.
Još nisam probao Tactics, koliko vidim odličan je.
Osećaj koji ove igrice pružaju je nezamenljiv i nenadmašiv, posebno FO2.
PPS: Dobro je što sada nosati štakori daju XP, smejem se ko lud dok ih tamanim misleći na Alan Ford.
Hajde, sve najbolje.
Hazy
Looks Great hopefully i can send the mod to my gog install
finally new weapons