Features: 19 new locations, custom weapons, missions, dialogs and more. This is not an add-on, it is a campaign all its own. What the mod is about: In this mod you are not the chosen or vault dweller, but a simple mercenary warrior that goes around the wasteland looking for missions/jobs. All missions/jobs are redoable and are intended to be done multiple times. In this sequel of wasteland merc we have taken MMORPG elements to the max in the fallout 2 setting. You are forced to balance your skill points betwen crafting skills (outdoorsman, repair, science, doctor), thieving skills (sneak, lockpick) and combat skills or you can't make it that far. Here are some of the new features in Wasteland Merc 2: *Mining with the outdoorsman skill by using a pickaxe or drill on rocks in mines. *Crafting with the science, repair and doctor skills in your factory. *Fishing in water on coasts with outdoorsman skill by using a fishing rod. *Boxes in combat locations drop random loot and are locked...
In this area you will find most of mission giving
npcs. Its the civilised area of the mod. There are
3 areas in the mod. Civilised area(Towns), Trade
area(mines & black makret) and Savage area(Combat
locations). They are far away from eachother on